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Dragon Age: Inquisition Less Open-World, More Multi-Region, Still Has World Map

Posted on September 11, 2013 AT 11:28am

According to lead designer Mike Laidlaw, Dragon Age: Inquisition is not so much an open-world game as it is a “multi-region” game.

“‘Open world’ I think is a really loaded term, because everyone immediately thinks of Skyrim and assumes everything will be exactly like Skyrim,” Laidlaw told Rock, Paper, Shotgun. “In our case, there are extremely large regions you can explore. It’s a multi-region game, which means that you’ll [be] traveling with a world map.”

According to Laidlaw, Inquisition will contain elements of open-world design, but will largely be more similar to Baldur’s Gate games or Dragon Age: Origins, in that unlike the often-criticized sequel, areas are larger and bigger with a lot of free space to move about in. These areas will also possess side-areas, such as caves, that vary in terms of size and scope.

Dragon Age: Inquisition was formally announced during E3 2013. The Frosbite 3–powered RPG is coming to PC, PS4, Xbox One, PS3, and Xbox 360 fall 2014.

Source: Rock, Paper, Shotgun

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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