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Dragon Quest


 

Square Enix announced Dragon Quest Builders 2 for Nintendo Switch and PlayStation 4 at Dragon Quest Festival in Tokyo, Japan.

Thanks to Gematsu, we know that the sequel features support for four-person multiplayer, the ability to glide using a new hang glider, slopes, the ability to swim underwater and make waterfalls, and an increased limit to the amount of blocks that can be stacked.

Footage of the sequel in action can be seen here.

The original Dragon Quest Builders launched back in October 2016 for PlayStation 4 and PlayStation Vita.

In other Dragon Quest news, Square Enix announced last week that Dragon Quest XI: Echoes of an Elusive Age will be released in North America and Europe in 2018. The game is currently being localized in five languages, including English.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Dragon Quest Builders 2 announced for PS4, Nintendo Switch

Square Enix has revealed that a sequel to Dragon Quest Builders is coming to PlayStation 4 and Nintendo Switch.

By Matthew Bennett | 08/8/2017 10:16 AM PT

News

Square Enix announced Dragon Quest Builders 2 for Nintendo Switch and PlayStation 4 at Dragon Quest Festival in Tokyo, Japan.

Thanks to Gematsu, we know that the sequel features support for four-person multiplayer, the ability to glide using a new hang glider, slopes, the ability to swim underwater and make waterfalls, and an increased limit to the amount of blocks that can be stacked.

Footage of the sequel in action can be seen here.

The original Dragon Quest Builders launched back in October 2016 for PlayStation 4 and PlayStation Vita.

In other Dragon Quest news, Square Enix announced last week that Dragon Quest XI: Echoes of an Elusive Age will be released in North America and Europe in 2018. The game is currently being localized in five languages, including English.

Read More


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89