Sony and Evolution Studios are going “back to the drawing board” with Driveclub, PlayStation software product development head Scott Rohde told IGN in a recent interview.
“We really don’t want to release a game before it’s ready,” Rohde said. “And sometimes, this happens in the normal course of business, where we think we’re on track to deliver what we think is going to be a great game, and when we get closer, we realize that we’d be doing everyone a disservice if we shipped it before it was ready.”
First revealed at the PlayStation Meeting 2013 press conference in February 2013, when the PlayStation 4 was officially announced, Driveclub was originally slated to be a launch title. In October, Sony’s president of Worldwide Studios Shuhei Yoshida announced that Driveclub had to be delayed because “the team requires more time in order to deliver on their vision.”