Posted on May 7, 2013 AT 03:27am
Dust 514‘s massive Uprising patch is now live and available to download, revamping the game’s skill system, improving graphics, plus much more.
This massive patch goes live just one week ahead of the game’s official launch on May 14, when a few more changes will made to the game. You can check out some of Uprising‘s features below (via CCP):
Skill System Revamp + Respec
We are fully revamping the skill system to make it more intuitive and deep. As a result of this, we will be performing a full skill respec on the 6th. Full details of what the respec entails will be released in a dev blog on Saturday. The short version, however, can be found in this dev blogfrom CCP Praetorian.
The new skill tree will also arrive on May 6th, which should allow you and your favorite squadmates ample time to figure out the path you wish to follow to dominate the battlefield.
New Dropsuits + Item Rebalancing
We are adding in three new dropsuits, the Minmatar Light, Gallente Medium, and Amarr Medium, on May 6th. We are also adding in an all-new Assault Dropship which has a forward-facing cannon. Additionally, we have done major rebalancing on weapons, dropsuits, modules, and vehicles to improve the shooter experience in DUST. Because of these major changes to the game, we will also be performing a market refund on the 6th. The above mentioned dev blog released on Saturday will have even more information on the item changes.
The new starmap will be launching on the 6th as well. Though it is tied closely in with Planetary Conquest, letting it go out a week prior will let everyone get used to the interface so there are no mistakes made when the full Planetary Conquest feature is released.
Graphics and UI
All new UI and graphical features will be released on the 6th. This means DUST 514 will look better than ever and be far more accessible.
DUST mercenaries’ involvement in Factional Warfare is being adjusted in Uprising. Full details of the changes have been laid out in this forum post by CCP FoxFour. This change is going into the May 6th release as well.
When the game finally comes out of beta on May 14 new weapons, game modes, and maps will be added. A brief rundown can be found below:
As noted in this dev blog by CCP FoxSocksFour, planetary conquest will be launching on May 14th after tremendous feedback from our players. You will still be able to view the planets and reinforcement timers for all conquerable planets in Molden Heath, but you will not be able to move your starter clone packages there to claim the districts until May 14th.
We are adding in three new weapons on the 14th as well. These weapons are the Flaylock Pistol, the Scrambler Rifle, and the Plasma Cannon.
New Game Mode and Maps
The new Domination game mode, which features two teams of mercenaries fighting over a single objective, will be released on 5/14. Along with it will come new terrain and maps to fight over.
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