EA recently announced that it’s acquiring Respawn Entertainment, the developer behind the Titanfall series.
The deal, which EA and Respawn are expecting finalize soon, basically gives EA control over Respawn Entertainment through at least 2022, in exchange for $151 million and an additional $164 million in EA stocks for Respawn employees, with an opportunity for Respawn to earn a maximum of $140 million in additional cash if the studio and its projects reach certain “performance milestones.”
“We started Respawn with the goal to create a studio with some of the best talent in the industry, and to be a top developer of innovative games,” Respawn CEO Vince Zampella said in a press release. “We felt that now was the time to join an industry leader that brings the resources and support we need for long term success, while still keeping our culture and creative freedom. EA has been a great partner over the years with Titanfall and Titanfall 2, and we’re excited to combine our strengths. This is a great next step for Respawn, EA, and our players.”
Respawn Entertainment will now be a part of EA Worldwide Studios. Various developers and employees from the organization’s partner studios are now working on a reworked version of the recently cancelled Visceral Games Star Wars game, following that studio’s closure.
The formerly independent Respawn Entertainment was founded by ex-Infinity Ward developers Zampella and Jason West, who were members of the original Call of Duty development team, following a split between them and publisher Activision. Respawn’s Titanfall series will continue to be supported by EA, despite a disastrous decision on EA’s part to release Titanfall 2 a couple of weeks before its other major shooter, Battlefield 1, and rival Activision’s Call of Duty: Infinite Warfare.