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A post that has since been pulled from the Electronic Arts support site claims that “stability issues” plaguing the company’s PS4 launch games are the direct result of the system’s v1.50 day-one update.

According to the EA, Sony’s firmware update “affects all games on the PS4, including EA titles, causing crashing/freezing and non-responsive connections between the player’s console and their TV Screen.”

The pulled post placed blame squarely on Sony, and claimed that the console maker was “working to resolve the issue as quickly as they can.” Sony, for their part, has yet to confirm or comment on anything pertaining to this, though the company did acknowledge yesterday that reported hardware issues only affected an “isolated” 0.4 percent of consoles.

The PS4’s day-one update patches in a whole slew of features, including Blu-ray playback, online multiplayer, and remote play via Vita.

EA Says the PS4’s v1.50 Day-One Patch Is Causing Instability Across ‘All Games’

By Chris Holzworth | 11/15/2013 04:22 PM PT

News

A post that has since been pulled from the Electronic Arts support site claims that “stability issues” plaguing the company’s PS4 launch games are the direct result of the system’s v1.50 day-one update.

According to the EA, Sony’s firmware update “affects all games on the PS4, including EA titles, causing crashing/freezing and non-responsive connections between the player’s console and their TV Screen.”

The pulled post placed blame squarely on Sony, and claimed that the console maker was “working to resolve the issue as quickly as they can.” Sony, for their part, has yet to confirm or comment on anything pertaining to this, though the company did acknowledge yesterday that reported hardware issues only affected an “isolated” 0.4 percent of consoles.

The PS4’s day-one update patches in a whole slew of features, including Blu-ray playback, online multiplayer, and remote play via Vita.

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