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EGM Exclusive: Soul Calibur V Series Producer Hisaharu Tago Talks Character Customization

Posted on July 9, 2011 AT 10:46am

For the July 2011 issue of EGM, we had the chance to talk to Soul Calibur series producer Hisaharu Tago about the role character customization would play in the upcoming Soul Calibur V.

“One of the main characteristics [of the series] is not just the characters and the game setting that the developer creates and shows to the player, but the other way–where the player has so many options to customize and create their own character and the look of it,” Tago explained.

“Those two are a really good pair, and we plan to make that even more robust. The one thing we can say is that we feel we’ve implemented all the customization features that the player would want.”

When pressed further, he clarifies: In addition to customizing clothing and weapons, players will now be able to alter their characters’ physiques. Hello, fat Kilik, A-cup Taki, and Cervantes on anabolic steroids (maybe).

For more about Soul Calibur V, be sure to check out the July 2011 issue of Electronic Gaming Monthly, now on newsstands everywhere.

Nick Baumfeld
Bio: Nick Baumfeld has been involved in the video game industry for a good 12 years. He has seen the industry from all view points and has a background in websites, website integration and social media. Nick pioneered the online video game rental business back in the day, moved forward into online video game trading and then moved viral with the well received Video Games Application on Facebook. Today, he has joined up with EGM founder Steve Harris to create something truly unique and special; EGMNOW, a community dedicated to all manner of gamers.

Gaming MO: Nick is a first person shooter type of gamer and enjoys heated bouts of Halo with friends and family (even while being schooled by his children).
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