X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON Epic - Next Generation Consoles Need to Offer a Giant leap in Quality

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
Epic - Next Generation Consoles Need to Offer a Giant leap in Quality
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X


 

THE BUZZ: Epic Games’ Tim Sweeney says that next generation consoles will have to offer a major leap in quality to be justified.

“We have been able to ship three Gears of War games on the same generation of hardware, each one with dramatic improvements over the last and a two to three-year development cycle,” he said. “So it’s been a very good thing for a game business today. With each new title, there is a bigger and bigger Xbox 360 installed base of users, so the games can sell more.

“On the other hand, it gets harder to generate the same excitement from the same hardware. That is when the new hardware is justified. But then you reset the installed base to zero and it’s a lot harder to sell a lot of games again,” he added. “So you should only replace the hardware when you can make a dramatic leap in quality, not just 2X or 3X. It has to be huge and fundamentally new.”

EGM’s TAKE: This makes perfect sense from a gamer’s point of view. No one wants to pay the cost of a console for a small increase in quality, and on the developers side it makes more financial sense to only make the shift when there’s a chance of a return on investment. The problem is that as the generations pass it’s going to become harder and harder to make giant leaps due to diminishing returns. In order to make a major leap in graphics the cost would be huge to console developers, and with no installed base, moving games to this new generation would be risky.

Finally you have to take into account console life-cycles. Games produced towards the end are some of the best quality your going to get. Just look at current generation games from five years ago and compare them to today — reverting back to day-one isn’t going to bring as massive a jump as this. Ultimately, the timing, cost and quality has to be just right if the next generation of consoles are going to succeed.

What sort of price would you be willing to pay for the next generation? Let us know below.

Source: VentureBeat

0   POINTS
0   POINTS


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Epic – Next Generation Consoles Need to Offer a Giant leap in Quality

Epic Games' Tim Sweeney says that next generation consoles will have to offer a major leap in quality to be justified.

By Matthew Bennett | 01/30/2012 11:40 AM PT

News

THE BUZZ: Epic Games’ Tim Sweeney says that next generation consoles will have to offer a major leap in quality to be justified.

“We have been able to ship three Gears of War games on the same generation of hardware, each one with dramatic improvements over the last and a two to three-year development cycle,” he said. “So it’s been a very good thing for a game business today. With each new title, there is a bigger and bigger Xbox 360 installed base of users, so the games can sell more.

“On the other hand, it gets harder to generate the same excitement from the same hardware. That is when the new hardware is justified. But then you reset the installed base to zero and it’s a lot harder to sell a lot of games again,” he added. “So you should only replace the hardware when you can make a dramatic leap in quality, not just 2X or 3X. It has to be huge and fundamentally new.”

EGM’s TAKE: This makes perfect sense from a gamer’s point of view. No one wants to pay the cost of a console for a small increase in quality, and on the developers side it makes more financial sense to only make the shift when there’s a chance of a return on investment. The problem is that as the generations pass it’s going to become harder and harder to make giant leaps due to diminishing returns. In order to make a major leap in graphics the cost would be huge to console developers, and with no installed base, moving games to this new generation would be risky.

Finally you have to take into account console life-cycles. Games produced towards the end are some of the best quality your going to get. Just look at current generation games from five years ago and compare them to today — reverting back to day-one isn’t going to bring as massive a jump as this. Ultimately, the timing, cost and quality has to be just right if the next generation of consoles are going to succeed.

What sort of price would you be willing to pay for the next generation? Let us know below.

Source: VentureBeat

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89