The backlash caused by Epic Games announcing plans for skill-based matchmaking in Fortnite Battle Royale has forced the developer to reevaluate its stance on the issue.
In a recent blog post, from which we learned that 60 fps is coming to consoles, Epic announced that it is “working on changes to matchmaking that are aimed at creating matches with a more balanced distribution of skill.” This faced a substantial amount of pushback from the community, who expressed concerns that such a system would replace the game’s causal feel with more aggressive competition.
Skill-based matchmaking- placing players in servers with others of comparable skill- is a necessity in most competitive shooters, but as Battle Royale is built to get players back into the action quickly after death, sacrificing its light-hearted competitive scene likely wouldn’t be worth it. Epic has listened to the community’s outcry over the intended change and will act accordingly, as it expressed in a recent post to the Fortnite Twitter.
We heard you loud and clear concerning changes to matchmaking! We’ll be sorting through all of the feedback we’ve been given and take it into careful consideration before taking any steps.
— Fortnite (@FortniteGame) February 10, 2018
This could result in Epic axing the idea altogether, or implementing it in a way that doesn’t force all players to partake. As the game is practiced in introducing unique game types through optional playlists, skill-based matchmaking could be added to the game through one of these playlists as a more voluntary way to test the system.
Along with potential updates to matchmaking, Epic announced a plethora of other additions and improvements planned for the game over the coming months. Few of the ideas are finalized, but Epic did reveal a number of changes fans can expect, including new outfits and gliders, improved building controls on consoles, the new limited-time Blitz Mode, and more.