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A new video from Sony Online Entertain shines some light on EverQuest Next‘s world-building companion game, EverQuest Next Landmark, and shows the sandbox title in action.

In the video, director of development Dave Georgeson talks about the size and scope of Landmark’s world and shows how easily and quickly players can build structures within the game. Georgeson demonstrates this with footage of a house and tower being built in minutes, archways in just seconds. EQN‘s DOP also demoes some terrain alteration, showing a character turn a sunlit, green mountain into one blanketed by snow and dotted with pine trees.

Landmark doesn’t stop with construction, though. As Georgeson points out, players can sell the items and objects they find or create in-game to amass an in-game fortune. They can also sell these items on the game’s Player Studio, where other players can purchase the items using real-world currency (thus amassing real-world fortune for the creator/seller).

As the team at SOE develops tools for Next, they’ll be handing those tools over to players for Landmark, such as PVP and and AI systems for players to continue shaping whatever their imagination comes up with.

“For the first time ever, you’re playing one game as you’re building another,” Georgeson says at the end of the video. “You’re using the same tools and you have the same power that we as professional developers have. You get to explore, fight, and play across all the worlds you can imagine.”

EverQuest Next Landmark’s alpha begins February 2014, then moves into beta March 31. Both EverQuest Next Landmark and EverQuest Next proper are set to launch sometime 2014. A PS4 version may also be in the works, SOE president John Smedley teased last month.

EverQuest Next Landmark Video Demo Shows Quick-and-Easy World-Building

By | 12/6/2013 05:10 PM PT

News

A new video from Sony Online Entertain shines some light on EverQuest Next‘s world-building companion game, EverQuest Next Landmark, and shows the sandbox title in action.

In the video, director of development Dave Georgeson talks about the size and scope of Landmark’s world and shows how easily and quickly players can build structures within the game. Georgeson demonstrates this with footage of a house and tower being built in minutes, archways in just seconds. EQN‘s DOP also demoes some terrain alteration, showing a character turn a sunlit, green mountain into one blanketed by snow and dotted with pine trees.

Landmark doesn’t stop with construction, though. As Georgeson points out, players can sell the items and objects they find or create in-game to amass an in-game fortune. They can also sell these items on the game’s Player Studio, where other players can purchase the items using real-world currency (thus amassing real-world fortune for the creator/seller).

As the team at SOE develops tools for Next, they’ll be handing those tools over to players for Landmark, such as PVP and and AI systems for players to continue shaping whatever their imagination comes up with.

“For the first time ever, you’re playing one game as you’re building another,” Georgeson says at the end of the video. “You’re using the same tools and you have the same power that we as professional developers have. You get to explore, fight, and play across all the worlds you can imagine.”

EverQuest Next Landmark’s alpha begins February 2014, then moves into beta March 31. Both EverQuest Next Landmark and EverQuest Next proper are set to launch sometime 2014. A PS4 version may also be in the works, SOE president John Smedley teased last month.

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