Posted on September 23, 2013 AT 11:31am
EverQuest Next won’t restrict classes to specific races or vice versa, the developers revealed during their fifth EQN video round table posted to YouTube.
In the video (embedded below), senior brand manager Omeed Dariani, senior producer Terry Michaels, and creative director Jeff Butler discuss the topic at length, touching upon how when they polled users, most seemed fine with having classes that were only available to select races.
“We wanted to create a situation where our players were never forced to make a decision that they would later regret, based on knowledge that they didn’t have at that stage in their careers,” Butler says int he video. “During character create, we didn’t want them to have to make a decision on career paths that they might later come to regret.”
In EverQuest 2, so-called “evil classes” like the Shadowknight are only available to evil races like the Dark ELves, Iksar, and Trolls. So “good” aligned Dwarves or Fae could not pursue Shadowknight as a class, nor could a Troll be a Monk or Illusionist. The concept is not limited to EverQuest games, of course, but is exceedingly common across MMORPGs.
“We decided, early on—before we had addressed any of these questions internally—that we wanted to try to avoid those things. And so that led us to, in this case, not being in agreement with the players,” Butler added.
EverQuest Next launches on Windows PC sometime 2014.
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