Posted on June 18, 2013 AT 05:00am
Evolution Studios’ senior designer Ben Gouldstone doesn’t see Gran Turismo 6 as a rival to its next generation racing title DriveClub as they fill different roles in the genre.
“We focus on the development of DriveClub and what it embodies. It comes back to issuing challenges, it comes back to the community side of things and clubs. It comes back to driving the greatest cars and the greatest roads. They’re our colors, that’s what we focus on, and that’s the message we look to deliver, and I think that resonates with the gaming community,” he told VideoGamer.com at E3.
“The way that we’re pitching DriveClub is to essentially have that instant pick up and playability, but [with] depth,” he added. “So if you’ve got someone who is fairly new to racing games, they can put the pad in their hand and set somewhat competitive lap times. But then if you’re all about full-on, shaving tenths of a second, you can do that too.”
It’s pretty easy to say they are not rivals when both games are launching on different consoles. I wonder if the studio would be more worried if Gran Turismo 6 was also a PlayStation 4 launch title.
DriveClub is due to release alongside the PlayStation 4 this holiday season.
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