A few weeks ago, former God of War and Twisted Metal director David Jaffe announced that the “vast majority” of the staff at his new studio, The Bartlet Jones Supernatural Detective Agency, was laid off following the cancellation of the studio’s unannounced project.
Now, Jaffe has given us a look at what could have been, and now I’m even sadder, because the game sounds like it could have been awesome.
Jaffe recently posted a brief pitch video for Guardians, the game that Bartlet Jones was “considering making.” The project would have combined four-player co-op in the vein of Left 4 Dead, but instead of fighting hordes of zombies with guns and Molotov cocktails, players instead would fight demons with unique, character-specific superpowers.
Oh, and also your characters could fly.
The story sounds just as intriguing. The game would have opened with a prison van carrying seven female juvenile delinquents. Each character would have her own backstory, and you would play the moment they committed their crimes in the form of brief prologues.
But when the prison van goes over a cliff, the four girls who tried to save the van driver’s life end up dying and going to their respective afterlives. A voice then gives the girls an offer: either take your chances with the afterlife, or get superpowers and fight demons who are trying to destroy the planet. Sounds like a no-brainer, personally.
The main goal for Guardians players would be to five-star each of the game’s levels to earn the opportunity to replay your character’s prologue and make things right, which sounds like a cool twist on Twisted Metal’s generally ironic wish-fulfillment Calypso endings.
Everything from the story to the gameplay make Guardians sound like it would have been a blast, so I’m pretty bummed that we’ll probably never get to see it.
Hey, Mike Ybarra, maybe you could put your money where your mouth is and make Guardians an Xbox exclusive?