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Inversion


 

THE BUZZ: Inversion—coming early next year from Saber Interactive and Namco Bandai—is a new third-person action shooter that thrusts players into a world of deep gravity manipulation, where bending and controlling the forces of gravity will give you new techniques and advantages in order to defeat your foes.

In this latest episode of Inversion 101, we’re given a deeper look into some of the various strategies players will have available to them via the Gravlink, the recovered alien technology that allows the game’s hero to harness that control over gravity.

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About Eric Patterson

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Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

Explore the deeper strategy of Inversion’s gravity control elements

Inversion—coming early next year from Saber Interactive and Namco Bandai—is a new third-person action shooter that thrusts players into a world of deep gravity manipulation, where bending and controlling the forces of gravity will give you new techniques and advantages in order to defeat your foes.

By Eric Patterson | 09/22/2011 06:32 PM PT

News

THE BUZZ: Inversion—coming early next year from Saber Interactive and Namco Bandai—is a new third-person action shooter that thrusts players into a world of deep gravity manipulation, where bending and controlling the forces of gravity will give you new techniques and advantages in order to defeat your foes.

In this latest episode of Inversion 101, we’re given a deeper look into some of the various strategies players will have available to them via the Gravlink, the recovered alien technology that allows the game’s hero to harness that control over gravity.

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.