Codemasters has released the first official gameplay trailer for its upcoming Formula One game.
The trailer below offers a look at the current season’s roster of cars, tracks, and drivers that will appear in the game, as well as a brief overview of this year’s new features, including the return of the media, tech trees, and visual upgrades.
“This is the most complete F1® experience that Codemasters has ever created,” Game Director, Lee Mather, said. “The Career mode is the central point of the game and has been greatly expanded with the inclusion of pressurised press interviews that will directly affect your path through the sport. There is also far more flexibility for the player, including the ability to select your own rival and negotiate team moves during the season.
“The Career mode also expands the player’s research and development options, with each F1® team now having its own unique technology tree with differing strengths and weaknesses. What’s more, F1® 2018’s Career will also feature significant rule changes between seasons during the Career for the first time.
“The game’s handling has also been reworked using real world F1® data to give us new suspension and chassis physics, as well as the introduction of manually deployed ERS,” Mather added. “This all means that the cars feel great to drive and you can really feel the difference between the modern cars and the 20 classics there are in the game. There is a huge contrast between the low aero, low grip cars from the 1970s compared to the 2018 cars.”
The developer also announced a new Super License system for online play that is “designed to minimize the effects of poor driving in multiplayer races.” Players will be rated on their skill levels and driver etiquette and then matched with other gamers of a similar ability and driving style.
F1 2018 launches August 24th for Xbox One, PlayStation 4, and PC.