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Formula One returns to Monaco this weekend and Codemasters has decided to use this as an opportunity to show off the improvements that have been made to circuit in F1 2019.

According to the developer, the team has increased building fidelity, increased object placement and crowd density, and introduced new scan-based tarmac.

“After the big visual improvements across the board in F1 2018, this year the art team has focused on a number of circuits, including Monaco which is the flagship event in the F1 calendar. We have increased the building fidelity with higher resolution geometry and a lot of the previously textured elements now have a full geometry pass, which is perfectly demonstrated in turn one heading up to the casino,” F1 2019 art director Stuart Campbell said.

“We’ve increased object placement and crowd density which provides more interest and realism and brings greater depth so the player gets a better sense of the atmosphere during the race weekend. From a surface perspective, new scan-based tarmac adds to the realism by giving better light response on the track surface. We are incredibly proud of the work the team has put in and we know our players will notice and appreciate the difference when they play F1 2019 in a month’s time.”

Take a look at the comparison screenshots below:

F1 2018

F1 2019

F1 2018

F1 2019

 

F1 2018

F1 2019

F1 2019 launches June 28th, 2019 for Xbox One, PlayStation 4, and PC. Owners of the game’s special editions will be able to access the game a few days earlier from June 25th.

Read More

Source: Codemasters


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

F1 2019 screenshots show off improvements made to Monaco

A new batch of screenshots show the difference between the Monaco circuit in F1 2018 and F1 2019.

By Matthew Bennett | 05/24/2019 08:59 AM PT

News

Formula One returns to Monaco this weekend and Codemasters has decided to use this as an opportunity to show off the improvements that have been made to circuit in F1 2019.

According to the developer, the team has increased building fidelity, increased object placement and crowd density, and introduced new scan-based tarmac.

“After the big visual improvements across the board in F1 2018, this year the art team has focused on a number of circuits, including Monaco which is the flagship event in the F1 calendar. We have increased the building fidelity with higher resolution geometry and a lot of the previously textured elements now have a full geometry pass, which is perfectly demonstrated in turn one heading up to the casino,” F1 2019 art director Stuart Campbell said.

“We’ve increased object placement and crowd density which provides more interest and realism and brings greater depth so the player gets a better sense of the atmosphere during the race weekend. From a surface perspective, new scan-based tarmac adds to the realism by giving better light response on the track surface. We are incredibly proud of the work the team has put in and we know our players will notice and appreciate the difference when they play F1 2019 in a month’s time.”

Take a look at the comparison screenshots below:

F1 2018

F1 2019

F1 2018

F1 2019

 

F1 2018

F1 2019

F1 2019 launches June 28th, 2019 for Xbox One, PlayStation 4, and PC. Owners of the game’s special editions will be able to access the game a few days earlier from June 25th.

Read More

Source: Codemasters



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89