The VR version of Fallout 4 is now playable all the way through, but that doesn’t mean fans will get hands on it just yet.
In a recent interview with Glixel, Bethesda Softworks executive producer Todd Howard revealed that the VR version of the game can now be played “start to finish.”
“There’s a lot of work to be done, but it’s super exciting. We are doing the whole game,” Howard said. “You can play it start to finish right now, and the whole thing really works in terms of interface and everything.”
He further discussed how character control worked for the game, claiming that the stiffer aiming in Fallout 4 translated well to the VR space. Other elements still need some tweaking, however, such as player movement.
“Locomotion is definitely the hard part, I will admit. Given the size of the world and the amount that you’re moving in Fallout 4, that part is tricky because you’re doing it a lot. Right now we’re doing the teleport warp thing and that’s fine, but we’re experimenting with a few others.”
Reportedly, a variety of player movement options will be available in the game, giving players choice to find the most fluid experience.
Fallout 4 VR does not currently have a release date, but fans can expect it within a year of its E3 2016 reveal. Fans can check out the full interview on Glixel, but it is good to hear the studio is meeting the goal of VR-ing all of Fallout 4.