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Fallout


 

The Creation Kit for Fallout 4‘s been updated to support the impending launch of mods on the PlayStation 4, but it looks like those mods are going to have some pretty strict limitations.

First up is the size limit: a measly 900 MB. In comparison, the Xbox One version of the Creation Kit allows for mods up to 2 GB in size, and even that?s a fairly strict restriction when compared to the PC version of the game. Over on the game?s official forums, Bethesda notes that it?s “working with Sony to increase this limit,” but it looks like mods are going to have to be pretty small at launch.

The mods also use PC textures, which can cause some memory and performance issues. As for sound files, they?re not supported at all?so modders can?t add custom sound effects for weapons or new voiced dialogue for NPCs. Again, Bethesda reports that it?s working with Sony to solve these issues.

Mod support will first appear on the PlayStation 4 in the form of a closed beta, which Bethesda reports is “close to ready.” Players who wish to upload mods can prepare by verifying their Fallout 4 ownership on Bethesda.net and linking the Bethesda account to their Steam account.

Source: Community.bethesda.net

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About Emma Schaefer

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Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

Fallout 4 mods on the PS4 have more than a few limits

Small file sizes, PC textures, and the total lack of sound files plague the impending beta of the Fallout 4 PS4 modding scene.

By Emma Schaefer | 06/16/2016 06:02 PM PT

News

The Creation Kit for Fallout 4‘s been updated to support the impending launch of mods on the PlayStation 4, but it looks like those mods are going to have some pretty strict limitations.

First up is the size limit: a measly 900 MB. In comparison, the Xbox One version of the Creation Kit allows for mods up to 2 GB in size, and even that?s a fairly strict restriction when compared to the PC version of the game. Over on the game?s official forums, Bethesda notes that it?s “working with Sony to increase this limit,” but it looks like mods are going to have to be pretty small at launch.

The mods also use PC textures, which can cause some memory and performance issues. As for sound files, they?re not supported at all?so modders can?t add custom sound effects for weapons or new voiced dialogue for NPCs. Again, Bethesda reports that it?s working with Sony to solve these issues.

Mod support will first appear on the PlayStation 4 in the form of a closed beta, which Bethesda reports is “close to ready.” Players who wish to upload mods can prepare by verifying their Fallout 4 ownership on Bethesda.net and linking the Bethesda account to their Steam account.

Source: Community.bethesda.net

0   POINTS
0   POINTS



About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM