Fallout 76 is eventually going to have support for the modding community, but not at launch – and maybe not for an entire year.
Since it’s a multiplayer game, Fallout 76 is played entirely online. In order to stop players from jumping back and forth between modded servers and regular ones, Bethesda plans to eventually release isolated private servers that can be modded. However, as Bethesda vice president Pete Hines has now revealed, we might not see those servers for a long, long time.
In an interview with GameSpot, Hines revealed that we may not see mod support until November 2019 at the absolute earliest.
“Mod support is going to be tied to work that we’re also doing on private servers, and letting people do private servers,” Hines tells GameSpot. “Mods will be a thing that run on private servers. I don’t foresee a universe in which we allow players to come in [to public servers] with their own unique and different mods. If you want to run mods, they’ll have to be done on a private server. You’ll be deciding what sort of mods you’re including and running, and everyone playing on that server is playing with those mods.”
Because of this separation, mods won’t be up and running until private servers are—and it seems that will take nearly a year.
“it’s going to be a lot of work,” Hines said. “But mods and private servers are definitely coming.”
Fallout 76 releases November 14th for Xbox One, PlayStation 4, and PC. A beta for those who pre-ordered the game will launch in October.