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Fallout


 

With so much controversy surrounding current loot box practices, one developer is making a stand. Obsidian Entertainment, the developer behind Fallout: New Vegas and the Pillars of Eternity games, has announced that its next project will not feature microtransactions—despite the developer’s close relationship with Take-Two Interactive.

This is a bold stance, because Take-Two Interactive is behind Grand Theft Auto Online, arguably one of the biggest games to introduce microtransactions to an online-play environment (and, from all reports, an insanely profitable game at that). More recently, the company also pushed FIFA 18, another game plagued with microtransactions and loot boxes, and has announced that it intends to keep pushing forward with its microtransaction model.

However, Obsidian is working specifically with Take-Two’s new publishing label, Private Division, and reports that there’s been no pressure from the studio to add microtransactions.

“Will this upcoming game feature any lootboxes or other microtransactions?” Obsidian wrote in a post on its official forums. “The answer is simply: ‘no.’ No microtransactions, of any kind, in our game.

“We also wanted to say a word about our partnership with Private Division, our publisher on this [upcoming RPG] title,” Obsidian wrote in an official post on its forums. “Far from ‘pushing’ us to put anything—microtransactions or otherwise—into our game, Private Division has been incredibly supportive of our vision, our creative freedom, and the process by which we work to make RPGs. They have been fantastic partners, and we are extremely excited to work with them through release, to put what we know is going to be an amazing game into as many hands as possible.”

Obsidian is currently working on two RPGs. The first, Pillars of Eternity II: Deadfire, is being published by Versus Evil and is set to release in 2018. The second, currently unnamed RPG published by Private Division currently has release date.

Source: Obsidian Entertainment

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About Emma Schaefer

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Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

Fallout: New Vegas dev promises no microtransactions in its next game

Obsidian Entertainment is staying out of one of the thorniest issues in modern gaming, at least for now.

By Emma Schaefer | 12/18/2017 01:30 PM PT | Updated 12/18/2017 01:31 PM PT

News

With so much controversy surrounding current loot box practices, one developer is making a stand. Obsidian Entertainment, the developer behind Fallout: New Vegas and the Pillars of Eternity games, has announced that its next project will not feature microtransactions—despite the developer’s close relationship with Take-Two Interactive.

This is a bold stance, because Take-Two Interactive is behind Grand Theft Auto Online, arguably one of the biggest games to introduce microtransactions to an online-play environment (and, from all reports, an insanely profitable game at that). More recently, the company also pushed FIFA 18, another game plagued with microtransactions and loot boxes, and has announced that it intends to keep pushing forward with its microtransaction model.

However, Obsidian is working specifically with Take-Two’s new publishing label, Private Division, and reports that there’s been no pressure from the studio to add microtransactions.

“Will this upcoming game feature any lootboxes or other microtransactions?” Obsidian wrote in a post on its official forums. “The answer is simply: ‘no.’ No microtransactions, of any kind, in our game.

“We also wanted to say a word about our partnership with Private Division, our publisher on this [upcoming RPG] title,” Obsidian wrote in an official post on its forums. “Far from ‘pushing’ us to put anything—microtransactions or otherwise—into our game, Private Division has been incredibly supportive of our vision, our creative freedom, and the process by which we work to make RPGs. They have been fantastic partners, and we are extremely excited to work with them through release, to put what we know is going to be an amazing game into as many hands as possible.”

Obsidian is currently working on two RPGs. The first, Pillars of Eternity II: Deadfire, is being published by Versus Evil and is set to release in 2018. The second, currently unnamed RPG published by Private Division currently has release date.

Source: Obsidian Entertainment

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About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM