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Fighter Within ‘Gameplay’ Video Shows Lots of Game, but Not Any Play

Posted on October 24, 2013 AT 11:47am

Ubisoft has released a new gameplay trailer for their upcoming Kinect-based fighting game Fighter Within.

“Gameplay trailer” is tenuously accurate, at best, though. Because Fighter Within is played through the Xbox One’s new Kinect, the gameplay is really more about player movement in order to execute the character actions seen in the video. And because there isn’t a window-in-window showing two people actually playing Fighter Within, its complexity (or simplicity) fail to be conveyed.

Josh and Ray played a demo of Fighter Within earlier this year, and by their account the input motions seemed to be simple and fairly straightforward. They also noticed issues with the Kinect picking up their movements. Of course, that could have been an early build of the game, and the final product could prove more engaging. For more on their impressions of Fighter Within, check out their DoubleTake from Gamescom

Ubisoft’s Fighter Within will be among the Xbox One’s launch lineup when the system comes to North America and Europe November 22.

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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