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According to director Tetsuya Nomura, gameplay comparisons between Final Fantasy XV and Kingdom Hearts aren’t off the mark—similarities between the two games’ design and feel are wholly intentional.

“The starting point will have a sense of control that is similar to that of Kingdom Hearts‘ easy and refreshing action, so it won’t be difficult,” Nomura told Famitsu (translated by Siliconera). “Most of it will come pretty naturally to you.

“We’re currently testing out different operational methods with each hardware. Regarding allies, in addition to cooperative attacks, there will also be situational actions, which will be part of various scenarios in battles.”

“While Final Fantasy XV focuses on the realistic side of things, Kingdom Hearts is more about the bold action,” he added. “In short, it’s about having movements that wouldn’t be possible, but making it look real instead of unnatural. In a way, it connects it to Kingdom Hearts‘ fresh characteristics.”

What has only recently been rebranded as Final Fantasy XV deviates from series’ norms in more ways than just combat. The title is also meant to be the most realistic Final Fantasy installment in terms of its setting and world design, which lean toward a more modern aesthetic than fantasy or science fiction. Nomura has also said the game will have a greater focus on interpersonal issues rather than a (literally) world-shattering threat from some evil force out to become a god of sorts.

Check out roughly 3.5 minutes of XV‘s gameplay and combat in the video embedded below.

Final Fantasy XV—previously titled Final Fantasy versus XIII—is coming to PlayStation 4 and Xbox One sometime 2014.

Final Fantasy XV Controls Similar to Kingdom Hearts, Meant to Feel Familiar

By | 07/1/2013 06:19 PM PT

News

According to director Tetsuya Nomura, gameplay comparisons between Final Fantasy XV and Kingdom Hearts aren’t off the mark—similarities between the two games’ design and feel are wholly intentional.

“The starting point will have a sense of control that is similar to that of Kingdom Hearts‘ easy and refreshing action, so it won’t be difficult,” Nomura told Famitsu (translated by Siliconera). “Most of it will come pretty naturally to you.

“We’re currently testing out different operational methods with each hardware. Regarding allies, in addition to cooperative attacks, there will also be situational actions, which will be part of various scenarios in battles.”

“While Final Fantasy XV focuses on the realistic side of things, Kingdom Hearts is more about the bold action,” he added. “In short, it’s about having movements that wouldn’t be possible, but making it look real instead of unnatural. In a way, it connects it to Kingdom Hearts‘ fresh characteristics.”

What has only recently been rebranded as Final Fantasy XV deviates from series’ norms in more ways than just combat. The title is also meant to be the most realistic Final Fantasy installment in terms of its setting and world design, which lean toward a more modern aesthetic than fantasy or science fiction. Nomura has also said the game will have a greater focus on interpersonal issues rather than a (literally) world-shattering threat from some evil force out to become a god of sorts.

Check out roughly 3.5 minutes of XV‘s gameplay and combat in the video embedded below.

Final Fantasy XV—previously titled Final Fantasy versus XIII—is coming to PlayStation 4 and Xbox One sometime 2014.

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