Posted on February 8, 2012 AT 02:03pm
And then there’s the ability of Hollywood to literally make a movie out of anything—the culmination of which, for me, was the revelation that there would be a movie based on Battleship. You know, Battleship—the game of chance and memorization you play at grandma’s house when on vacation because the battery in your DS is long dead and you forgot to bring the power cable.
Even with how crazy that sounded, I could never have been prepared for what would then come next. We aren’t just getting Battleship the movie, but also Battleship the game—and it’s a first-person shooter.
This is the point where we’ve crossed into a world so crazy and non-sensical that I’m willing to accept anything. A first-person shooter based on a movie based on what is little more than a board game? Sure, why not!
The funny part is, I will now not at all be surprised should Battleship—coming from publisher Activision and developer Double Helix Games—turns out to be good. Battleship‘s press release promises that the game will be “a blend of strategic naval command and first-person action gameplay.” You know what? That actually sounds like it could be interesting! So many FPS titles have been about moving us from one set piece to another in order to show off the next amazing events, so the potential for inserting in some real strategy elements to help break up that linearity is intriguing indeed.
Once we get past the utter ridiculousness of the game’s origins, think about what could be done with that. Think about a first-person shooter where that very element—first-person shooting—is one mechanic of the game, and not the entirety of it. Having large-scale battles take place via the high-caliber weapons aboard the sea-born vessels, and then take to land to help clean up what’s left of the enemy.
Of course, for now, all of this is just my mind having fun imaging what such a game could be like.
“With a BATTLESHIP videogame, we have an amazing opportunity to take our beloved property and give it a modern-day spin,” Hasbro Senior Vice President and General Manager of Digital Media and Marketing Mark Blecher said in the game’s announcement today. “The merging of tactical and action elements immerses players in an epic maritime conflict. Activision is completely up to the task of delivering a high-intensity thrill ride that’s perfectly suited for today’s console owners.”
According to that same announcement, “players fend off the enemy beachside while ordering attacks against their marine counterparts. Seamlessly switching between battlefield and overview ‘Battle Command’ map, the Hasbro game is brought to life as carriers, frigates, cruisers, destroyers, submarines and the legendary USS Missouri Battleship pummel the enemy in a race to strategic points that turn the tide of battle.”
So, this early in the game, I’m still not at all sure what Battleship is actually going to be in the end. What I do know, however, is this: Why not. Sure, the origins of this project may be utterly, mind-blowingly silly—but then again, the same could be said for a huge amount of the other games I’ve played and loved.
Battleship will be coming to the Xbox 360 and PS3 on May 15h (April in Europe), with Wii, 3DS, and DS versions hitting later.
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