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For Honor will feature split-screen play in every one of the game’s modes and will receive regular updates post-launch.

John Parkes, Ubisoft France’s managing director, mentioned For Honor‘s universal support for local multiplayer during the publisher’s annual Investor Day in London.

“With a fully-fledged story campaign, playable in solo or co-op, all modes available in split-screen, and a deep and rich multiplayer with competitive gameplay, For Honor will drive heavy engagement in-game,” he said.

Parkes also stated during the conference that For Honor will receive regular content updates after the game launches.

“The regular addition of new content over the months will enable players to stay engaged in playing it for a very long time,” said Parkes. “If successful, For Honor will be a great contributor to our long-term performance.”

The multiplayer-focused melee combat game is a part of Ubisoft’s larger plan to embrace multiplayer in order to improve the longevity of its releases.

There is no firm release date attached to For Honor, but a recent Ubisoft sales report stated that the game will launch for PlayStation 4, Xbox One, and PC sometime between late 2016 and early 2017.

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