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Fortnite


 

Fortnite, Epic Games’ third-person survival shooter, has seemingly been revitalized—at least, in terms of player count, if not in actual dollars earned—after the release of its standalone, free-to-play competitive mode, Battle Royale. Epic Games recently took to Twitter after hitting a few milestones for concurrent players and active users to brag about its good fortune.

The first big number is 525,000, which is how many concurrent players Fortnite Battle Royale peaked at on October 8th. This is the highest concurrent player count that Battle Royale has earned since its release on September 26th. Also that weekend, Battle Royale hit a daily active user count of 3.7 million across all three regions—America, Europe, and Oceania.

These are admittedly good numbers for a game that many considered dead in the water upon its original release. The fact that Battle Royale as revitalized interest in Epic’s new “action builder” property cannot be denied. Battle Royale‘s biggest rival (in more ways than one), PlayerUnknown’s Battlegrounds is just hitting 2 million concurrent players, and that game has an unprecedented word-of-mouth that’s been carrying it to success since even before its release.

However, before you start celebrating Battle Royale as the Battlegrounds killer, consider that these numbers are coming from a free-to-play game that’s on multiple platforms: Xbox One, PlayStation 4, PC, and even Mac. Battlegrounds, on the other hand, is currently available on one platform, and the cost of entry is much higher than zero dollars. Without knowing specifically which platforms Battle Royale is being played on, it’s hard to compare its successes to Battlegrounds‘, which will surely explode once Bluehole’s mega-hit shooter hits Xbox One later this year and possibly PlayStation 4 sometime in the future.

That being said, it’s easy to forget that Fortnite is still in early access (and still costs money to play) and that, upon its full release in early 2018, the entire game will be free to play. It’s still too early to tell how well that model will work for the game, but its player counts from Battle Royale are, if nothing else, at least good advertising for the full game release.

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Source: VG 24/7


About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

Fortnite Battle Royale hits a player milestone—but there’s a caveat

Fornite Battle Royale might be doing well enough, but it's still not the PUBG killer it's hoping to be.

By Michael Goroff | 10/10/2017 04:30 PM PT

News

Fortnite, Epic Games’ third-person survival shooter, has seemingly been revitalized—at least, in terms of player count, if not in actual dollars earned—after the release of its standalone, free-to-play competitive mode, Battle Royale. Epic Games recently took to Twitter after hitting a few milestones for concurrent players and active users to brag about its good fortune.

The first big number is 525,000, which is how many concurrent players Fortnite Battle Royale peaked at on October 8th. This is the highest concurrent player count that Battle Royale has earned since its release on September 26th. Also that weekend, Battle Royale hit a daily active user count of 3.7 million across all three regions—America, Europe, and Oceania.

These are admittedly good numbers for a game that many considered dead in the water upon its original release. The fact that Battle Royale as revitalized interest in Epic’s new “action builder” property cannot be denied. Battle Royale‘s biggest rival (in more ways than one), PlayerUnknown’s Battlegrounds is just hitting 2 million concurrent players, and that game has an unprecedented word-of-mouth that’s been carrying it to success since even before its release.

However, before you start celebrating Battle Royale as the Battlegrounds killer, consider that these numbers are coming from a free-to-play game that’s on multiple platforms: Xbox One, PlayStation 4, PC, and even Mac. Battlegrounds, on the other hand, is currently available on one platform, and the cost of entry is much higher than zero dollars. Without knowing specifically which platforms Battle Royale is being played on, it’s hard to compare its successes to Battlegrounds‘, which will surely explode once Bluehole’s mega-hit shooter hits Xbox One later this year and possibly PlayStation 4 sometime in the future.

That being said, it’s easy to forget that Fortnite is still in early access (and still costs money to play) and that, upon its full release in early 2018, the entire game will be free to play. It’s still too early to tell how well that model will work for the game, but its player counts from Battle Royale are, if nothing else, at least good advertising for the full game release.

Read More

Source: VG 24/7



About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.