THE BUZZ: Dan Greenwalt, Creative Director for Turn 10, has revealed that Forza 4 draws inspiration from a few unexpected sources.
“I tend to look at the other franchises that are not thinking about themselves as a competitive war in the marketplace —they think about a longer vision and the experience they want to provide to people,” he said. “So, we take inspiration from Pokémon for our leveling systems and addictive layer rewards and variable schedule for rewards to get people addicted. World of Warcraft for our Auction House. Storefronts was from Yahoo Stores.”
“I play all the other racing games but I take no inspiration from them because the goal is to actually push the genre forward, and we’re known for pushing so much more than most of the genre because of things with social and user-generated content,” he added.
EGM’s TAKE: Pokemon and racing games never saw that one coming. Pokemon Kart anyone?
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