Sekiro: Shadows Die Twice is one of 2019’s most anticipated releases, but developer FromSoftware already has a couple more titles in the works, according to a recent interview.
From president and Dark Souls director Hidetaka Miyazaki has revealed in an interview with 4Gamer (via Destructoid) that the studio is working on two new titles besides Sekiro, and both of them are “FromSoftware-esque,” even though Miyazaki couldn’t go into details about either.
“We’ll need a little more time,” Miyazaki is quoted as saying, “but we’ll be able to tell everyone more about them once they take shape.”
What those titles are is up for speculation. A recent Easter egg in From’s PSVR title Déraciné led to some speculation that the developer was hinting at a Bloodborne sequel, but Miyazaki quickly denied that interpretation. That doesn’t mean we should count out Bloodborne 2 as one of the titles, considering its one of the PlayStation 4’s most celebrated exclusives, but we just have very little to confirm that it’s actually in the works at the moment.
Another Armored Core game could also be in the works. The last game in the insanely long-running series, Armored Core: Verdict Day, came out in 2013 on the Xbox 360 and PlayStation 3, so it would be about time for us to get a new mech-based action game from From.
Yet another possibility is a new Dark Souls title. Although Miyazaki has stated that he has no desire to continue directing the series, that doesn’t mean that FromSoftware as a whole couldn’t band together to bring out Dark Souls IV. That being said, Miyazaki has also described Dark Souls III as a “turning point” for the series, so it’s possible that we could see a new series similar to how 2011’s Dark Souls evolved from 2009’s Demon’s Souls. Considering that Dark Souls III was Bandai Namco’s fastest-selling title at the time of its release, we’d be surprised if the publisher didn’t want From to make another game in the series, so that added pressure might mean a new Dark Souls is an inevitability.
The most exciting possibility, however, at least to me, is the potential for something totally new from the developer. Sekiro looks like it’s taking From’s best qualities—enchanting art direction and intense combat—in an exciting new direction, and it would be interesting to see how these qualities translated into other settings and genres. Miyazaki has stated before that he’d like “make a ‘warm’ game,” naming PoPoLoCrois and Ico as examples, and that’s something I’d love to see.
Until then, we’ll at least get Sekiro: Shadows Die Twice when it launches from Xbox One, PlayStation 4, and PC on March 22nd.