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During an interview with Polygon, 343 Industries executive producer Kiki Wolfkill mentioned the possibility of more Halo games outside of the first-person shooter genre and Halo games without the Master Chief.

“We have started to flesh out broad strokes of a few different arcs that are interesting,” Wolfkill told Polygon. “There could be opportunities where exploring a different game genre makes sense or exploring a different linear format makes sense. If the medium fits what we want to do, then we’ll definitely consider it … if there’s a great idea we get energized around.”

So far, the only official non-FPS Halo title has been 2009’s Halo Wars, a real-time strategy game by Ensemble Studios.

Regarding the Master Chief and his future in the Halo series, Wolfkill said:

“I think it was an important thing for [Master Chief] to come back in Halo 4. He’s always going to be a pretty critical component of Halo and the game experiences. I would hope that we could also build strength and investment in other characters, for no other reason than that’s part of what makes the universe interesting.

“Master Chief’s not going away, but we need to be able to give people more connection points.”

Can’t say I disagree. At this point, the Master Chief is analogous to RipleyHow many more times can both characters wake up from cold storage and find themselves fighting their respective alien archenemies?

Future of Halo May Shift Focus Away from Master Chief

By | 02/27/2013 02:07 PM PT

News

During an interview with Polygon, 343 Industries executive producer Kiki Wolfkill mentioned the possibility of more Halo games outside of the first-person shooter genre and Halo games without the Master Chief.

“We have started to flesh out broad strokes of a few different arcs that are interesting,” Wolfkill told Polygon. “There could be opportunities where exploring a different game genre makes sense or exploring a different linear format makes sense. If the medium fits what we want to do, then we’ll definitely consider it … if there’s a great idea we get energized around.”

So far, the only official non-FPS Halo title has been 2009’s Halo Wars, a real-time strategy game by Ensemble Studios.

Regarding the Master Chief and his future in the Halo series, Wolfkill said:

“I think it was an important thing for [Master Chief] to come back in Halo 4. He’s always going to be a pretty critical component of Halo and the game experiences. I would hope that we could also build strength and investment in other characters, for no other reason than that’s part of what makes the universe interesting.

“Master Chief’s not going away, but we need to be able to give people more connection points.”

Can’t say I disagree. At this point, the Master Chief is analogous to RipleyHow many more times can both characters wake up from cold storage and find themselves fighting their respective alien archenemies?

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