Posted on April 9, 2013 AT 02:20pm
After 19 years covering the art, science, and business of videogames, Game Developer magazine is closing down.
“We’ve made the decision to shift away from print as a part of a wider strategy change in our parent company UBM Tech, which is simultaneously shifting other print publications either to digital only or to website-specific content, orienting them to help support our growing community-centric events such as Game Developers Conference,” a staff post on Gamasutra reads.
The magazine’s final print issue will be their June/July 2013 issue. Digital issues will also be coming to an end. According to the post, an aspect of the magazine will live on in a fashion as a section of Gamasutra’s game coverage.
When reached for comment, executive vice president of UBM Tech and former editor-in-chief of Game Developer magazine Simon Carless told Polygon, “If you look at what we’ve been doing on Gamasutra recently, we’ve been handing over a lot more of the front page to the game development community—and that’s really what we’re continuing to do. So we are hoping to transition some of our regular columnists to the Game Developer on Gamasutra section of the website, but obviously we’ll have to talk to them about it first.
“As an ex-EIC of the magazine myself, I’m also really heartbroken about the change. But we’ll try our best to transition a lot of the legacy content of the magazine (a lot of which hasn’t been available for free before) onto Gamasutra, for the whole community to read.”
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