Posted on June 20, 2013 AT 03:57pm
Talking to Joystiq, GameFly co-founder and vice president of business development and content Sean Spector praised Microsoft’s decision yesterday to reverse the Xbox One’s DRM policies.
“I think the original proposal would have been detrimental to lots of people’s [business] systems,” SPector told Joystiq. “Not just GameFly. And, most importantly, games. Today is a win/win for consumers, as well as GameFly.”
Giant Bomb’s Patrick Klepek first broke news of Microsoft’s reversal, which was soon officially announced by Microsoft president of interactive business development Don Mattrick. With these changes, the Xbox One functions more similarly to the Xbox 360. Outside of a day-one update, the Xbox One no longer requires authentication every 24 hours. And with the elimination of game licensing restrictions, now supports game trade-ins, resale, and loaning—something that benefits services like GameFly, Redbox, and retailers that rely on used game sales such as GameStop.
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