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GameFly Co-Founder Calls Xbox One Policy 180 a ‘Win/Win for Consumers’

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Posted on June 20, 2013 AT 03:57pm

Talking to Joystiq, GameFly co-founder and vice president of business development and content Sean Spector praised Microsoft’s decision yesterday to reverse the Xbox One’s DRM policies.

“I think the original proposal would have been detrimental to lots of people’s [business] systems,” SPector told Joystiq. “Not just GameFly. And, most importantly, games. Today is a win/win for consumers, as well as GameFly.”

Giant Bomb’s Patrick Klepek first broke news of Microsoft’s reversal, which was soon officially announced by Microsoft president of interactive business development Don Mattrick. With these changes, the Xbox One functions more similarly to the Xbox 360. Outside of a day-one update, the Xbox One no longer requires authentication every 24 hours. And with the elimination of game licensing restrictions, now supports game trade-ins, resale, and loaning—something that benefits services like GameFly, Redbox, and retailers that rely on used game sales such as GameStop.

Source: Joystiq

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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