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IO Interactive has revealed a new multiplayer mode for Hitman: Absolution known as “Contracts,” which will enable players to mark certain opponents in levels as targets for others to take down.

Players can mark up to three other opponents on a level as assassination targets, other players are then challenged to take these targets out as quickly as possible. Speedy completion grants more money to players allowing them to purchase weapons and disguises.

Final scores will be uploaded to the game’s servers, presumably for some kind of global leaderboard. IO also plans to release its own weekly Contracts challenges for players to complete.

“Contracts was inspired by our loyal and extremely creative fans, many of whom are still finding new and amazing ways of taking out targets in previous Hitman games,” said gameplay director Christian Elverdam. “Contracts mode finally delivers a way for Hitman players to fully realize both their creativity and competitive nature. Whether they’re fighting to shave off a split second from their time or combining elements and timing events to create unprecedented accidental deaths, gamers can now challenge and inspire each another with an endless variety of user-generated contracts.”

What do you think of the new mode? Let us know in the comments below.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Gamescom 2012: Hitman Absolution ‘Contracts’ Multiplayer Mode Detailed

IO Interactive has revealed a new multiplayer mode for Hitman: Absolution known as "Contracts," which will enable players to mark certain opponents in levels as targets for others to take down.

By Matthew Bennett | 08/14/2012 09:10 AM PT

News

IO Interactive has revealed a new multiplayer mode for Hitman: Absolution known as “Contracts,” which will enable players to mark certain opponents in levels as targets for others to take down.

Players can mark up to three other opponents on a level as assassination targets, other players are then challenged to take these targets out as quickly as possible. Speedy completion grants more money to players allowing them to purchase weapons and disguises.

Final scores will be uploaded to the game’s servers, presumably for some kind of global leaderboard. IO also plans to release its own weekly Contracts challenges for players to complete.

“Contracts was inspired by our loyal and extremely creative fans, many of whom are still finding new and amazing ways of taking out targets in previous Hitman games,” said gameplay director Christian Elverdam. “Contracts mode finally delivers a way for Hitman players to fully realize both their creativity and competitive nature. Whether they’re fighting to shave off a split second from their time or combining elements and timing events to create unprecedented accidental deaths, gamers can now challenge and inspire each another with an endless variety of user-generated contracts.”

What do you think of the new mode? Let us know in the comments below.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89