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GDC 2012: Game Developers Choice Awards – The Winners

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Posted on March 8, 2012 AT 01:49am

Tonight was the night for the Game Developers Choice Awards—awards picked not by the media, fans, or some shadowy organization somewhere, but by the development community itself. So, I imagine that for those who won, the award the received had an extra special meaning to it due to coming from a group of their peers.

Inter-spurced throughout the awards were a few Special Category awards (listed below), a selection of skits from Mega64 (which were hit and miss, much like the group themselves usually are), and a few other little surprises—included a pretty funny montage of photographs showing Double Fine’s Tim Schafer enjoying all of the money his company received thanks to Kickstarter.

As for the awards themselves, there were few real surprises, beyond—for me—Game of the Year. Portal 2 was sweeping the awards, so I thought it could be a real contented for that one as well. At the same time, if we were guessing who would get the award going by audience reaction, the definite favorite to win was actually Dark Souls. So, many were surprised to see Skyrim take it in the end.

Best Audio
Bastion (Supergiant Games)
LittleBigPlanet 2 (Media Molecule)
The Elder Scrolls V: Skyrim (Bethesda Game Studios)
Dead Space 2 (Visceral Games)
Winner: Portal 2 (Valve)

Best Debut
Team Bondi (L.A. Noire)
Re-Logic (Terraria)
BioWare Austin (Star Wars: The Old Republic)
Eidos Montreal (Deus Ex: Human Revolution)
Winner: Supergiant Games (Bastion)

Best Narrative
The Witcher 2 (CD Projekt RED)
Bastion (Supergiant Games)
Uncharted 3: Drake’s Deception (Naughty Dog)
Saints Row: The Third (Volition)
Winner: Portal 2 (Valve)

Best Visual Arts
Rayman Origins (Ubisoft Montpellier)
The Elder Scrolls V: Skyrim (Bethesda Game Studios)
El Shaddai: Ascension of the Metatron (Ignition Japan)
Battlefield 3 (DICE)
Winner: Uncharted 3: Drake’s Deception (Naughty Dog)

Best Downloadable Game
Stacking (Double Fine)
From Dust (Ubisoft Montpellier)
Outland (Housemarque)
Frozen Synapse (Mode 7)
Winner: Bastion (Supergiant Games)

Best Game Design
The Elder Scrolls V: Skyrim (Bethesda Game Studios)
The Legend of Zelda: Skyward Sword (Nintendo)
Batman: Arkham City (Rocksteady Studios)
Dark Souls (FromSoftware)
Winner: Portal 2 (Valve)

Best Technology
L.A. Noire (Team Bondi)
Crysis 2 (Crytek Frankfurt/UK)
The Elder Scrolls V: Skyrim (Bethesda Game Studios)
Uncharted 3: Drake’s Deception (Naughty Dog)
Winner: Battlefield 3 (DICE)

Best Handheld/Mobile Game
Tiny Tower (NimbleBit)
Super Mario 3D Land (Nintendo)
Jetpack Joyride (Halfbrick)
Infinity Blade II (Chair Entertainment)
Winner: Superbrothers: Sword & Sworcery EP (Capy Games/Superbrothers)

Innovation Award
Skylanders: Spyro’s Adventure (Toys For Bob)
Portal 2 (Valve)
Bastion (Supergiant Games)
L.A. Noire (Team Bondi)
Winner: Johann Sebastian Joust (Die Gute Fabrik)

Game of the Year
Batman: Arkham City (Rocksteady Studios)
Portal 2 (Valve)
Deus Ex: Human Revolution (Eidos Montreal)
Dark Souls (FromSoftware)
Winnder: The Elder Scrolls V: Skyrim (Bethesda Game Studios)

Special Categories
Lifetime Achievement Award: Warren Spector
Pioneer Award: Dave Theurer
Ambassador Award: Kenneth Doroshow, Paul M. Smith

Eric L. Patterson, Executive Editor
Eric L. Patterson got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk him on Twitter: @pikoeri. Meet the rest of the crew.

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