It looks like Destiny 2 will give Guardians more choices on how to play their characters with some recently unearthed subclass skill trees for the Hunter Gunslinger, Titan Striker, and Warlock Dawnblade.
At its live gameplay premiere event for the highly anticipated sequel, Bungie revealed that Titans, Hunters, and Warlocks would each be getting a new subclass that will replace their previous subclasses of the same damage type (Dawnblade, for instance, will be replacing Sunsinger for Warlocks), but even subclasses being carried over from the first game will see some tweaks.
One major difference between the skill trees in the first game and in the sequel is that each subclass will grant you a class ability. The Hunter Gunslinger, for example, has the dodge, giving you two different dodge moves to choose from: the Marksman Dodge, which automatically reloads your equipped weapon while dodging; or the Gambler’s Dodge, which generates melee energy when dodging near enemies. Whether this ability is specific to the Gunslinger subclass or is available to the other Hunter subclasses (like the new Arcstrider subclass) is still unknown, but we’ll have more information on every subclass soon.
Bungie has also reorganized and streamlined the skill trees a little. Instead a chunky block of abilities and skills, Destiny 2 introduces a sleek, familiar tree-like shape to its subclass menus. Super abilities (like the Hunter’s Golden Gun) appear in the middle, while grenades appear above that, the aforementioned class abilities to the left, and jump abilities underneath. The passive abilities will appear to the right, and there will be two different passive ability categories for each class.
In a trio of videos, YouTuber Arrekz gives a thorough rundown of everything we know so far about the upcoming Destiny 2 subclasses:
Destiny 2 arrives September 8th on Xbox One and PlayStation. The PC version has yet to receive a solid release date.
Source: VG 24/7