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God of War


 

While huge, multiplayer-driven games like PlayerUnknown’s Battlegrounds and Fortnite are all the rage right now, God of War‘s incredible sales have proved that single-player, story-driven games still have an audience. And, according to creative director Cory Barlog, single-player games are all he intends to create moving forwards.

“Competition doesn’t drive me,” Barlog explained, speaking to IGN. “It’s not to say that competition is bad, it’s not to say that competitive games are bad because I love that those exist, but it’s not my thing.”

Barlog went on to explain that he thinks both types of games will always have a place, perhaps with spikes in popularity or the development of new hardware placing one type of game over another temporarily.

“It’s not about a competition between multiplayer and single-player,” Barlog said. “It’s not about any of them being alive or dead, right? It is Schrödinger’s cat. We are alive and we are dead at the same time, right? And we will always be that way. And it will be an ebb and flow throughout time.”

God of War‘s sales have proved that single-player games are certainly far from dead. The game sold 3.1 million units in its first three days alone, making it the fast-selling PlayStation 4 exclusive ever.

God of War is currently available on the PlayStation 4.

Source: IGN

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About Emma Schaefer

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Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

God of War’s director only intends to work on single-player games

God of War's creative director would rather focus on building story than competition in future projects.

By Emma Schaefer | 05/7/2018 04:00 PM PT

News

While huge, multiplayer-driven games like PlayerUnknown’s Battlegrounds and Fortnite are all the rage right now, God of War‘s incredible sales have proved that single-player, story-driven games still have an audience. And, according to creative director Cory Barlog, single-player games are all he intends to create moving forwards.

“Competition doesn’t drive me,” Barlog explained, speaking to IGN. “It’s not to say that competition is bad, it’s not to say that competitive games are bad because I love that those exist, but it’s not my thing.”

Barlog went on to explain that he thinks both types of games will always have a place, perhaps with spikes in popularity or the development of new hardware placing one type of game over another temporarily.

“It’s not about a competition between multiplayer and single-player,” Barlog said. “It’s not about any of them being alive or dead, right? It is Schrödinger’s cat. We are alive and we are dead at the same time, right? And we will always be that way. And it will be an ebb and flow throughout time.”

God of War‘s sales have proved that single-player games are certainly far from dead. The game sold 3.1 million units in its first three days alone, making it the fast-selling PlayStation 4 exclusive ever.

God of War is currently available on the PlayStation 4.

Source: IGN

0   POINTS
0   POINTS



About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM