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God of War


 

God of War finally joins other blockbuster PS4 titles in having its own photo mode with which to capture the game’s most visually stunning moments.

The previously promised photo mode launches today, May 9th, as part of the game’s free 1.20 update. Once downloaded, players can access the feature through the options menu, but it can also be quick-mapped to the touch pad if players set it as such. The photo mode uses both analog sticks to navigate around a scene, with R2 and L2 panning up and down, and square returning the camera’s perspective to its original position.

There are five different customization tabs in the photo mode, all of which are listed and described on the feature’s PlayStation Blog announcement.

  • Camera: Adjust the Field of View, Focal Length, and Camera Roll.
  • Aperture: Adjust the Depth of Field, Focus Distance, and F-Stop.
  • Filters: Adjust the Film Grain, Exposure, Filter, and Filter Intensity options.
  • Borders: Add a Vignette and adjust the Vignette Intensity, and Vignette Falloff. This includes a variety of Border styles and the official God of War logo.
  • Characters: Toggle the visibility of Kratos, Atreus, and all other characters in the scene. And my personal favorite, we’ve added the ability to change Kratos and Atreus’s facial expressions!

The blog post also offers a number of examples of the in-game photography capable with the new feature, which can be seen below.

The same update introducing the photo mode additionally brings a text size increase to the game’s UI and menus, as well as a setting allowing players to remap Rage mode.

In other God of War news, game director Cory Barlog recently discussed his views on the importance of single-player experiences in the changing gaming landscape.

Source: PlayStation Blog

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About Nick Plessas

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Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

God of War’s photo mode is here, and it’s pretty darn robust

Take a picture. It might not necessarily last longer, but it'll be awesome with God of War's new photo mode.

By Nick Plessas | 05/9/2018 11:30 AM PT

News

God of War finally joins other blockbuster PS4 titles in having its own photo mode with which to capture the game’s most visually stunning moments.

The previously promised photo mode launches today, May 9th, as part of the game’s free 1.20 update. Once downloaded, players can access the feature through the options menu, but it can also be quick-mapped to the touch pad if players set it as such. The photo mode uses both analog sticks to navigate around a scene, with R2 and L2 panning up and down, and square returning the camera’s perspective to its original position.

There are five different customization tabs in the photo mode, all of which are listed and described on the feature’s PlayStation Blog announcement.

  • Camera: Adjust the Field of View, Focal Length, and Camera Roll.
  • Aperture: Adjust the Depth of Field, Focus Distance, and F-Stop.
  • Filters: Adjust the Film Grain, Exposure, Filter, and Filter Intensity options.
  • Borders: Add a Vignette and adjust the Vignette Intensity, and Vignette Falloff. This includes a variety of Border styles and the official God of War logo.
  • Characters: Toggle the visibility of Kratos, Atreus, and all other characters in the scene. And my personal favorite, we’ve added the ability to change Kratos and Atreus’s facial expressions!

The blog post also offers a number of examples of the in-game photography capable with the new feature, which can be seen below.

The same update introducing the photo mode additionally brings a text size increase to the game’s UI and menus, as well as a setting allowing players to remap Rage mode.

In other God of War news, game director Cory Barlog recently discussed his views on the importance of single-player experiences in the changing gaming landscape.

Source: PlayStation Blog

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About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808