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God of War


 

God of War is taking a note from The Legend of Zelda series in how players explore its richly detailed world.

While talking with GamesRadar, game director Cory Barlog claimed that God of War‘s exploration was inspired by the spirit of the classic The Legend of Zelda games. One example Barlog offers is the old moments when dropping a bomb in front of an unsuspecting crack in a wall would lead to an entirely new path.

God of War will not be fully open-world, but fans did already know that the game would often feature multiple paths to the same objective. These alternative paths could provide the player with new narrative elements or resources helpful on the journey, and according to Barlog, the entrances won’t always be right in our faces.

God of War is slated to launch sometime in early 2018, exclusively on PlayStation 4. The game’s E3 2017 trailer gave fans their best look yet at the upcoming adventure, featuring new gameplay and narrative details.

Source: GamesRadar

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About Nick Plessas

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Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

God of War’s exploration was inspired by a Nintendo classic

The new PlayStation 4 God of War may look cutting edge, but some of its influences are out of the 8-bit era.

By Nick Plessas | 06/15/2017 10:45 AM PT

News

God of War is taking a note from The Legend of Zelda series in how players explore its richly detailed world.

While talking with GamesRadar, game director Cory Barlog claimed that God of War‘s exploration was inspired by the spirit of the classic The Legend of Zelda games. One example Barlog offers is the old moments when dropping a bomb in front of an unsuspecting crack in a wall would lead to an entirely new path.

God of War will not be fully open-world, but fans did already know that the game would often feature multiple paths to the same objective. These alternative paths could provide the player with new narrative elements or resources helpful on the journey, and according to Barlog, the entrances won’t always be right in our faces.

God of War is slated to launch sometime in early 2018, exclusively on PlayStation 4. The game’s E3 2017 trailer gave fans their best look yet at the upcoming adventure, featuring new gameplay and narrative details.

Source: GamesRadar

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0   POINTS



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808