Google officially unveiled Stadia, its new cloud-based gaming platform, during a keynote at GDC today.
Stadia will be accessible on a number of devices, including TVs, laptops, desktops, tablets and mobile phones, without the need for a box, and offers 4K gaming at 60 FPS. It was also revealed that this will eventually be increased to 8K at 120 FPS.
An example given during the keynote was clicking on a “Play Now” link at the end of a YouTube video for a game and instantly being able to play it without any need for downloading or updating.
According to Google, the data stack that powers the platform offers 10.7 teraflops of power, which is more than the PlayStation 4 Pro (4.2 teraflops) and Xbox One X (6 teraflops).
In addition to unveiling Stadia, Google announced a dedicated controller, which feature a capture button, a Google Assistant button, and “a direct connection from Stadia controller to [Google’s] data center through Wi-Fi for the best possible gaming performance.” However, Stadia will also be compatible with other USB controllers and mouse/keyboard. According to the company, players will be able to use the Google Assistant button on the controller to get help with their games without having to open a new window or use a secondary device.
As for games, id Software revealed that Doom Eternal will be available on Stadia and will run at 4K and 60 FPS. Google has also formed a new studio called Stadia Games and Entertainment, which will be led by former EA and Ubisoft executive Jade Raymond.
Details regarding pricing or connection requirements were not shared, but we do know that Stadia will be launching later this year.