Publisher Take-Two recently revealed that Grand Theft Auto V has sold 90 million copies. That surpasses Wii Sports‘ total of 83 million units to make it the third-highest-selling game of all time behind Minecraft and Tetris, according to a previous article from Forbes.
This figure combines the total number of units shipped to retailers and purchased digitally. Despite initially launching in 2013, GTA V was also the third-best-selling game in the U.S. in 2017.
Take-Two also noted in the same earnings call that both Grand Theft Auto Online and NBA 2K18 set a “record [for] recurrent consumer spending” last quarter, which ended on December 31st, 2017, with microtransactions making up 32 percent of Take-Two’s total net revenue, according to GameSpot. Total spending on microtransactions for Take-Two titles was up 64 percent (!) over last year.
In other words, more money was spent on microtransactions for those two titles than in any other quarter since their releases, which is staggering considering the amount of money we already know GTA Online has made.
Take-Two CEO Strauss Zelnick has previously stated that Take-Two plans to “have recurrent consumer spending opportunities for every title that we put out at this company.” We also know that Red Dead Redemption 2 will have an online component, but that it won’t compete with GTA Online. How Red Dead Redemption 2‘s online component will encourage the purchase of microtransactions is still a mystery.