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GRID 2 LiveRoutes System Offers Dynamic Track Changes

Posted on October 1, 2012 AT 03:32am

GRID 2 introduces a new system called LiveRoutes which will dynamically change the layout of the track, meaning that each lap will be different from the last so be sure to always stay alert behind the wheel.

Usually in a racing game once you have learned the track layout it becomes second nature and you can move into autopilot, but there’s no chance of that in GRID 2. The LiveRoutes system will dynamically generate new track pieces as the race goes on, for example where there was a long straight one lap there may be a complex set of corners the next.

Of course the setting can be turned off if you prefer your tracks to be non-changing entities.

What do you think of the system? Should more racing games use it? Share your thoughts below.

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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