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Yesterday ArenaNet released a new patch for Guild Wars 2 which made several class changes and fixed a few story quest issues that players have been encountering. You can check out the full patch notes below:

Skills & Traits

Mesmer

  • The Prestige – Fixed a bug so that Burning duration no longer amplifies when additional enemies are present.

Ranger

  • Beastmastery Trait: Instinctual Bond – Now grants 5 seconds of quickness to the player’s pet and can only occur once every 50 seconds.
  • Pets can no longer be revived using the “F” prompt. This is because you can either use F4 to swap pets which will bring that pet back alive or you can wait until you are out of combat at which point you pet will revive automatically. We felt it was doing a disservice to Ranger players to incentivize them to spend a long time reviving their pet when it was a very inefficient thing to do and happened after combat anyway. This will also help clear up “F” to interact functionality.

Guardian

  • Tome of Wrath – Removed Stability, added Retaliation; increased the health of the transform
    * Zealot’s Fervor – Players can now move while casting this skill; increased cast time to 2 seconds; reduced maximum targets to 5
    * Judgment – Knockdown is now 3 seconds
  • Tome of Courage – Removed Stability, added Protection
    * Heal Area – Base heal increased by 33%
    * Pacifism – Reduced maximum targets to 5; increased cast time to 2 seconds; reduced daze duration to 2 seconds
  • Shield of Absorption. The second half of this skill will now unlock in PvE.

Story

  • “Bad Blood” – Exiting the conversation will no longer arbitrarily lock the player into a choice
  • “Mirror, Mirror” – Adjusted difficulty.
  • “The Hatchery” You can no longer do the final step before doing the intermediate steps.
  • “Dredging up the Past” – Fixed blocking bug during the first step.

General

  • Fixes for various blocked events and skill challenges.
  • PvP games played/won will not increment in activities.
  • Fixes for various map bugs that allowed players to get out of the map.
  • Interact “F” should use the following priority:
    1) Your current selection
    2) Loot
    3) Revive/Stomp
    4) Anything else
  • Updated the recipe for Superior Rune of the Ranger to match the rarity of other Superior runes.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Guild Wars 2 September Patch Notes

Yesterday ArenaNet released a new patch for Guild Wars 2 which made several class changes and fixed a few story quest issues that players have been encountering.

By Matthew Bennett | 09/10/2012 06:39 AM PT

News

Yesterday ArenaNet released a new patch for Guild Wars 2 which made several class changes and fixed a few story quest issues that players have been encountering. You can check out the full patch notes below:

Skills & Traits

Mesmer

  • The Prestige – Fixed a bug so that Burning duration no longer amplifies when additional enemies are present.

Ranger

  • Beastmastery Trait: Instinctual Bond – Now grants 5 seconds of quickness to the player’s pet and can only occur once every 50 seconds.
  • Pets can no longer be revived using the “F” prompt. This is because you can either use F4 to swap pets which will bring that pet back alive or you can wait until you are out of combat at which point you pet will revive automatically. We felt it was doing a disservice to Ranger players to incentivize them to spend a long time reviving their pet when it was a very inefficient thing to do and happened after combat anyway. This will also help clear up “F” to interact functionality.

Guardian

  • Tome of Wrath – Removed Stability, added Retaliation; increased the health of the transform
    * Zealot’s Fervor – Players can now move while casting this skill; increased cast time to 2 seconds; reduced maximum targets to 5
    * Judgment – Knockdown is now 3 seconds
  • Tome of Courage – Removed Stability, added Protection
    * Heal Area – Base heal increased by 33%
    * Pacifism – Reduced maximum targets to 5; increased cast time to 2 seconds; reduced daze duration to 2 seconds
  • Shield of Absorption. The second half of this skill will now unlock in PvE.

Story

  • “Bad Blood” – Exiting the conversation will no longer arbitrarily lock the player into a choice
  • “Mirror, Mirror” – Adjusted difficulty.
  • “The Hatchery” You can no longer do the final step before doing the intermediate steps.
  • “Dredging up the Past” – Fixed blocking bug during the first step.

General

  • Fixes for various blocked events and skill challenges.
  • PvP games played/won will not increment in activities.
  • Fixes for various map bugs that allowed players to get out of the map.
  • Interact “F” should use the following priority:
    1) Your current selection
    2) Loot
    3) Revive/Stomp
    4) Anything else
  • Updated the recipe for Superior Rune of the Ranger to match the rarity of other Superior runes.
0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89