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AreaNet has announced that Guild Wars 2‘s World vs. World mode will be getting its first PvP season starting October 4.

The developer will split North America’s World vs. World into two leagues, each with 12 worlds, and Europe will be split into three leagues, each with nine worlds. Each world will battle for prizes, such as bonus chests, over the course of the first season, lasting seven weeks.

Before the season begins ArenaNet will refund all World Ability Points so that players can “decide on a particular play style for the season and load your characters the way you wish to play them with all the points you’ve already unlocked.”

“To further incentivize spending your points we will not be introducing any new ability lines during the season, nor shall we be making any other changes to WvW, with the exception of bug fixes, until the season concludes,” the developer states. “This is to ensure that the playing field is as level as it can be at the start and the finish of the season.”

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Guild Wars 2 World vs. World Season 1 Starts October 4

By Matthew Bennett | 09/9/2013 05:18 AM PT

News

AreaNet has announced that Guild Wars 2‘s World vs. World mode will be getting its first PvP season starting October 4.

The developer will split North America’s World vs. World into two leagues, each with 12 worlds, and Europe will be split into three leagues, each with nine worlds. Each world will battle for prizes, such as bonus chests, over the course of the first season, lasting seven weeks.

Before the season begins ArenaNet will refund all World Ability Points so that players can “decide on a particular play style for the season and load your characters the way you wish to play them with all the points you’ve already unlocked.”

“To further incentivize spending your points we will not be introducing any new ability lines during the season, nor shall we be making any other changes to WvW, with the exception of bug fixes, until the season concludes,” the developer states. “This is to ensure that the playing field is as level as it can be at the start and the finish of the season.”

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89