Guild Wars 2‘s second expansion, Path of Fire, will arrive next month, developer ArenaNet has announced.
The expansion sees players return to the Crystal Desert and northern reached of Elona from the original Guild Wars, but 250 years later. Players will get to explore a vast new region of magic-drenched desert plains, ancient temples and ruins, and beautiful oases.
“Balthazar, the human god of war and fire, threatens the Crystal Desert and adjoining kingdom of Elona with his Forged legions,” the developer explains. “Players saw through the course of Living World Season 3 that Balthazar is determined to hunt Elder Dragons – and now he and his armies have invaded the desert to do just that. Now, Tyria’s fate hangs by a thread as players race to the desert to hunt down the rogue god before he can do any more damage to the delicate balance of magic.”
As well as new areas to explore, the expansion also introduces mounts to the game for the first time that allow players to explore Tyria and solve new puzzles. Players will unlock and train mounts using the max-level Mastery character progression system.
Finally, the expansion adds new elite specializations for each profession that feature new playstyles, weapon choices, and traits.
“This new expansion is all about content,” Mike O’Brien, ArenaNet president and co-founder, said. “An epic story, five immense new open-world zones, mounts that allow you to move through Tyria in all-new ways, and nine new elite specializations.”
Guild Wars 2: Path of Fire launches September 22nd and is available to pre-purchase now for $29.99.