If there is any fanbase more obsessive than the Dark Souls fanbase, it’s the Lego fanbase. Fortunately, there’s someone out there who seems to be obsessed with both, and now we all get to celebrate the fruits of this obsession.
Reddit user MythicMarty recently recreated Dark Souls‘ iconic Firelink Shrine area in Lego Worlds, an expansive, procedurally generated world-building game that’s like Minecraft‘s Creative mode but with Lego bricks. It’s the Dark Souls demaster we never knew we wanted until now.
This Lego Worlds version of Firelink Shrine is surprisingly faithful to the original, even featuring enemies that somewhat resemble those you can run into at the beginning of Dark Souls, including the stronger skeletons in the graveyard leading to the Catacombs and the weaker undead soldiers patrolling the entrance to Undead Burg. In a video showcasing their work, MythicMarty shows just how accurately Dark Souls can be recreated in Lego Worlds by plummeting to their death several times.
As magical as Lego Worlds is, not everything from Dark Souls can be recreated with its engine. MythicMarty explains in a Reddit post that the Dark Souls UI (like the health bar, stamina bar, and items) and the sound effects and music were all added to the video with post-production software. However, the rest of Firelink Shrine was digitally hand-built in Lego Worlds.
The video ends with the player heading into the Lego-fied tunnel that leads to Undead Burg with a title card that reads “End of Part 1…,” so we’re hoping that MythicMarty continues to build the world of Dark Souls in Lego Worlds. There are so many areas in Dark Souls that would be fun as Lego versions. Blighttown, Anor Lando, and even the relatively flat wasteland of Lost Izalith would make for some pretty interesting Lego creations. Recreating the game’s entire, sprawling map in Lego Worlds seems like a gargantuan task, but if anyone’s obsessive enough to do it, it’s a Dark Souls fan with way too much time on their hands.