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Hideo Kojima Asked MGSV’s Character Designer to Make Characters ‘More Erotic’

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Posted on September 4, 2013 AT 11:43am

Hideo Kojima requested Metal Gear Solid V character designer Yoji Shinkawa to make characters “more erotic” in order to appeal to cosplayers and sell action figures, the developer revealed in a series of tweets.

“The character I asked Yoji to make it more erotic, this one may not be cosplayable,” Kojima tweeted earlier today, followed by an example of what he wants to see more of: a picture of character Quiet’s ass being flossed by her underwear/bikini (seen in the header image).

“The initial target is to make u want to do cosplay or its figurine to sell well,” Kojima stated in a tweet from the day before.

Because that’s exactly what I want—the narrative direction and main draw of characters in videogames (read: their objectification and value debasement through overt sexualization, since this only pertains to female characters) to be designed with cosplayers in mind or socially dysfunctional action figure collectors who want to get busy solo-style to a plastic doll.

Metal Gear Solid V: The Phantom Pain will be available on PS4, Xbox One, PS3, and Xbox 360 when the title launches (release window yet revealed).

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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