X
X
Anthem


 

BioWare has gone over the changes that have been made to Anthem‘s controls on PC ahead of the game’s launch later this month.

Lead producer Ben Irving took to Reddit to detail how the controls will be different between the recent public demo and the final launch version of the game. To start with, aiming will use raw mouse input and a bug that “caused the symptom of negative acceleration” has been addressed.

In addition to this, the sensitivity sliders for flight and swimming will be doubled, the PC Flight Cursor will be changed to a circle to allow for better turn/speed management, and auto-centering behavior on swimming and flying will be introduced by default.

Other changes include a reduction in default PC flight and swim sensitivity settings and the ability to achieve raw mouse input while flying and swimming by setting precision sliders to zero. Read more about the upcoming changes here.

Anthem launches February 22nd, 2019 for Xbox One, PlayStation 4, and PC.

Read More

About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

How Anthem’s PC controls will be improved for launch

BioWare has shared details about the changes that have been made to Anthem's PC controls.

By Matthew Bennett | 02/4/2019 08:48 AM PT

News

BioWare has gone over the changes that have been made to Anthem‘s controls on PC ahead of the game’s launch later this month.

Lead producer Ben Irving took to Reddit to detail how the controls will be different between the recent public demo and the final launch version of the game. To start with, aiming will use raw mouse input and a bug that “caused the symptom of negative acceleration” has been addressed.

In addition to this, the sensitivity sliders for flight and swimming will be doubled, the PC Flight Cursor will be changed to a circle to allow for better turn/speed management, and auto-centering behavior on swimming and flying will be introduced by default.

Other changes include a reduction in default PC flight and swim sensitivity settings and the ability to achieve raw mouse input while flying and swimming by setting precision sliders to zero. Read more about the upcoming changes here.

Anthem launches February 22nd, 2019 for Xbox One, PlayStation 4, and PC.

Read More


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89