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Friday the 13th


 

Gun Media and IllFonic have addressed a number of issues that are currently affecting Friday the 13th: The Game players.

“We hope you are enjoying the new patch which includes a large number of bug fixes and new content,” a post on the game’s official site reads. “We know we likely didn’t fix everything that you feel is wrong with the game and we likely have new issues with the new content. I assure you we are doing our best to address the major issues as quick as possible as well as adding in new things for people to enjoy. The last few months have been hectic.

“Rather than leave you with the ra-ra speech we want to take a moment to break down some of the long term issues, new things we know about, and then how we are moving forward with getting them fixed for you.”

First up, the post addresses the problem with vehicles and how buggy they are. According to the developer, “vehicles are a mess,” but a new version of the game’s engine is being implemented that should fix a number of bugs related to the physics system. This engine upgrade will also fix a number of performance-related issues due to it moving the game up to DX12.

The team is also doing a pass on all of the game’s environmental kills to ensure that every one works the way it should, but this will apparently take some time.

Finally, the issues with Jason not receiving XP when a counselor disconnects and tapes being duplicated will be fixed in the next update for the game.

Take a look at the complete list of known issues below:

The Car/Boat

  • The vehicles are a mess. Its a physics driven object that players are able to freely drive around the map and in some cases interactions with other objects cause disastrous issues. To fix this we are moving our engine up to a newer version that includes a number of fixes to the physics systems and then from there we are going to hammer away at whatever remains. What we didn’t want to do is fix the issues once and then have to fix them again as we implemented the new version of the engine so there has been a delay in getting everything wrapped up.
  • Integrating a new version of the engine is not insignificant. It requires us to isolate the game, see whats broken, and fix it all. It is then merged into our main development branch for everyone to start working from. Right now we are a few weeks away from being able to start working with the new version, from there we will have someone dedicated to fixing vehicle issues until the car and boat are in a better state.

Performance

  • Along with the Physics fixes mentioned above. The new version of the engine has a number of performance fixes, optimizations, and upgrades the game to DX12.

Perks

  • Over the last few patches we have fixed up a number of issues with Perks but I know there are a few still out there. Please let us know if you find anything else, we are looking into them all internal and fixing things as we find them.

Environmental Kills

  • There are a lot of kills placed all over the maps. We are doing an audit on all maps but it takes time to launch a game and move to each one to initiate a kill and make sure it works. If you know of a location that a kill is broken at let us know.

Jason not Receiving XP if the Counselor Disconnects

  • This will be fixed in the next patch.

Duplicate Tapes

  • This will be fixed in the next patch.

Jason and Counselor Interactions

  • Grabs, characters intersecting with one another and becoming stuck, Jason smashing the car, flying counselors, Jason being able to destroy objects while holding counselors, etc.
  • We are moving a few minor improvements that are new features out to have someone dedicated to fixing these issues over the next month or so.

Friday the 13th: The Game is available now on Xbox One, PlayStation 4, and PC.

0   POINTS
0   POINTS


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

How Friday the 13th: The Game’s bugs are being addressed

Gun Media and IllFonic have outlined how and when some of the bugs and issues plaguing Friday the 13th: The Game will be addressed.

By Matthew Bennett | 10/12/2017 10:33 AM PT

News

Gun Media and IllFonic have addressed a number of issues that are currently affecting Friday the 13th: The Game players.

“We hope you are enjoying the new patch which includes a large number of bug fixes and new content,” a post on the game’s official site reads. “We know we likely didn’t fix everything that you feel is wrong with the game and we likely have new issues with the new content. I assure you we are doing our best to address the major issues as quick as possible as well as adding in new things for people to enjoy. The last few months have been hectic.

“Rather than leave you with the ra-ra speech we want to take a moment to break down some of the long term issues, new things we know about, and then how we are moving forward with getting them fixed for you.”

First up, the post addresses the problem with vehicles and how buggy they are. According to the developer, “vehicles are a mess,” but a new version of the game’s engine is being implemented that should fix a number of bugs related to the physics system. This engine upgrade will also fix a number of performance-related issues due to it moving the game up to DX12.

The team is also doing a pass on all of the game’s environmental kills to ensure that every one works the way it should, but this will apparently take some time.

Finally, the issues with Jason not receiving XP when a counselor disconnects and tapes being duplicated will be fixed in the next update for the game.

Take a look at the complete list of known issues below:

The Car/Boat

  • The vehicles are a mess. Its a physics driven object that players are able to freely drive around the map and in some cases interactions with other objects cause disastrous issues. To fix this we are moving our engine up to a newer version that includes a number of fixes to the physics systems and then from there we are going to hammer away at whatever remains. What we didn’t want to do is fix the issues once and then have to fix them again as we implemented the new version of the engine so there has been a delay in getting everything wrapped up.
  • Integrating a new version of the engine is not insignificant. It requires us to isolate the game, see whats broken, and fix it all. It is then merged into our main development branch for everyone to start working from. Right now we are a few weeks away from being able to start working with the new version, from there we will have someone dedicated to fixing vehicle issues until the car and boat are in a better state.

Performance

  • Along with the Physics fixes mentioned above. The new version of the engine has a number of performance fixes, optimizations, and upgrades the game to DX12.

Perks

  • Over the last few patches we have fixed up a number of issues with Perks but I know there are a few still out there. Please let us know if you find anything else, we are looking into them all internal and fixing things as we find them.

Environmental Kills

  • There are a lot of kills placed all over the maps. We are doing an audit on all maps but it takes time to launch a game and move to each one to initiate a kill and make sure it works. If you know of a location that a kill is broken at let us know.

Jason not Receiving XP if the Counselor Disconnects

  • This will be fixed in the next patch.

Duplicate Tapes

  • This will be fixed in the next patch.

Jason and Counselor Interactions

  • Grabs, characters intersecting with one another and becoming stuck, Jason smashing the car, flying counselors, Jason being able to destroy objects while holding counselors, etc.
  • We are moving a few minor improvements that are new features out to have someone dedicated to fixing these issues over the next month or so.

Friday the 13th: The Game is available now on Xbox One, PlayStation 4, and PC.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89