X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON your favorite games

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
your favorite games
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X


 

THE BUZZ: In an update to Geoff Keighley’s The Final Hours of Portal 2—an app-based article of sorts that takes an in-depth look at the making of Portal 2—word has come out that Valve is in the process of making an in-game editor for their latest adventures through the worlds of Aperture Science.

According to Keighley, the add-on will be “a Photoshop for test chambers,” where players can quickly and easily get to work on crafting their own fiendish challenges. Keighley also says that the company is intending for the sharing and playing of these user-generated maps to be just as easy, with the entire interface being built into the game (instead of requiring players to use another external means to access them).

EGM’s TAKE: As of now, Valve has not confirmed any of these details. However, Keighley worked closely with the company for The Final Hours of Portal 2, so it seems odd that he would now include this information if it weren’t true.

Adding in a system for fans to create their own challenges is a no-brainer for a game like Portal 2, so we look forward to the official announcement of this option—as well as all of the crazy things people will no doubt do with it.

 

Source: Kotaku

0   POINTS
0   POINTS


About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

In-Game Level Editor May Be Coming to Portal 2

In an update to Geoff Keighley's The Final Hours of Portal 2—an app-based article of sorts that takes an in-depth look at the making of Portal 2—word has come out that Valve is in the process of making an in-game editor for their latest adventures through the worlds of Aperture Science.

By Eric Patterson | 10/21/2011 04:27 PM PT

News

THE BUZZ: In an update to Geoff Keighley’s The Final Hours of Portal 2—an app-based article of sorts that takes an in-depth look at the making of Portal 2—word has come out that Valve is in the process of making an in-game editor for their latest adventures through the worlds of Aperture Science.

According to Keighley, the add-on will be “a Photoshop for test chambers,” where players can quickly and easily get to work on crafting their own fiendish challenges. Keighley also says that the company is intending for the sharing and playing of these user-generated maps to be just as easy, with the entire interface being built into the game (instead of requiring players to use another external means to access them).

EGM’s TAKE: As of now, Valve has not confirmed any of these details. However, Keighley worked closely with the company for The Final Hours of Portal 2, so it seems odd that he would now include this information if it weren’t true.

Adding in a system for fans to create their own challenges is a no-brainer for a game like Portal 2, so we look forward to the official announcement of this option—as well as all of the crazy things people will no doubt do with it.

 

Source: Kotaku

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.