Riley the dog has quickly become the breakout star of the upcoming Call of Duty: Ghosts. However, there’s just one problem: most people are certain that he’ll end up dying in the end.
I mean, that’s how these things work, right? Introduce a loyal and dedicated four-legged squad mate, and then use his death late in the game to cement the emotional need players will have to get revenge on the bad guys.
Infinity Ward’s Mark Rubin isn’t about to spill any secrets on the fate of Riley just yet, but he did actually comment to the Associated Press about this most talked about topic surrounding his team’s next Call of Duty project.
“Everybody thinks we’re going to kill the dog,” Rubin told the AP. “Maybe that’s the expected thing we would do, so maybe it’s not what we’ll do? We’ll see. People around here didn’t know, and they had that same sentiment: ‘We better not kill the dog.’ The emotional investment for the dog here has been just as strong as what’s happening out in the public.”
Riley’s motion capture—yes, animals can do motion capture too—was handled by two different dogs: a German Shepherd named Ruger, and a Belgian Malinois named Rico. For more on the work Ruger and Rico put into the game, and on Riley himself, read the full Associated Press story via the link below.