X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON Battlefield 3

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
Battlefield 3
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X
Battlefield 3


 

THE BUZZ: This may be a little hard to appreciate for the non-Battlefield 3 players, but here’s a video of a 785-point Marksman Headshot posted to YouTube by FRANKIEonPCin1080p.

According to one reply on the video, the distance for the shot was approximately 1,230 meters (or 4,035 feet). The shot took into account natural bullet drop due to gravity, and thus was aimed 11.5 meters (or 37.7 feet) above the target in order to get the hit.

0   POINTS
0   POINTS


About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

Insane long-distance headshot in Battlefield 3 Beta

This may be a little hard to appreciate for the non-Battlefield 3 players, but here's a video of a 785-point Marksman Headshot posted to YouTube by FRANKIEonPCin1080p.

By Eric Patterson | 10/6/2011 04:00 PM PT

News

THE BUZZ: This may be a little hard to appreciate for the non-Battlefield 3 players, but here’s a video of a 785-point Marksman Headshot posted to YouTube by FRANKIEonPCin1080p.

According to one reply on the video, the distance for the shot was approximately 1,230 meters (or 4,035 feet). The shot took into account natural bullet drop due to gravity, and thus was aimed 11.5 meters (or 37.7 feet) above the target in order to get the hit.

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.